The Grand Theft Auto III Chain Game is a community based relay game where players work as a team, each taking it in turn to contribute progress towards the goal for each round. In this round we're completing the classic edition of Grand Theft Auto III on PC "from Zero to Hero", starting at the very beginning and playing until we've achieved 100% completion.We welcome both new and existing players to the game, including those who just want to take the one turn and those who wish to become regulars and participate over several rounds. If you're new, take a look at the "Quick Start Guide" below which will guide you on the basic rules and practices of the game. Once you understand how it works, you're free to jump in and participate, but it's strongly advised you read the full set of rules later on to avoid causing disruption to the progress of the round.
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Get started by making a post in this thread stating your intention to take a turn if there is no current turn in progress. A simple "I'll take a turn" will be enough, but you're free to be creative as long as your intention is clear. If multiple players make a post at the same time, the player whose post appears first is the one who takes the turn.You are not allowed to reserve turns. Do not make a post when another turn is in progress, and do not contact other players asking for them to either take or not take turns in a way that may benefit you.Wait RulesIf you have already taken a turn in the round, you must wait for one of the following criteria to be met before you take another. Note that forfeited and invalid turns do not count towards the Wait Rules.Two Turns: You may take a turn after two or more consecutive turns are completed by other players, since the completion of your previous turn.Four Hours: You may take a turn after a four hour period passes with no turns being taken, at any time since the completion of your previous turn. Make a note in your turn post if this is the case.Three Hour Time LimitYou have three hours to complete your turn, which is counted from the time you submitted your post until the time you edited in the completed save file.ForfeitingYou can forfeit your turn by editing your post and mentioning your intention, but this will count as an invalid turn.
You have three hours to complete your turn, during which you may complete up to one story or payphone mission and as many side missions as you wish. That's plenty of time to sit back, relax, and have some fun!Important InformationNo Busts or Wastes: You are not allowed to get busted or wasted during your turn.No Failure: You are not allowed to fail any mission or side mission that contributes to the "Mission Attempts" statistic during your turn.The only exception is for the collection of special vehicles that require failure, but you must only fail as many times as is necessary.No Cheats, Scripts or Trainers: You are not allowed to use cheats, scripts or trainers during your turn.Use of Modifications: We strongly recommend that you use an unmodified installation of the game when participating, but you may use any modifications that do not change game content or affect the save file, such as GInput, SilentPatch and Widescreen Fix.If you aren't sure whether a modification you want to use changes game content or affects the save file, do not assume and instead ask us first.On Mission Flag Manipulation: You are not allowed to manipulate the On Mission Flag (commonly referred to as "OM0") in any form during your turn.The only exception is for the collection of special vehicles that require it, and which do not cause adverse affects on the save file such as adding a permanent radar marker.The Replay Feature: You are not allowed to use replays during missions, rampages or vehicle activated side missions. It is possible to exploit the game in a way that instantly completes missions and manipulates scores and times.However, you may use it at any other time as long as it is not exploited in a way that affects the save file, compeletion percentage or any completion requirement.MissionsThe One Mission Rule: You may only complete one story or payphone mission during your turn.Exceptions to the One Mission Rule: The following missions do not require much effort from the player and so are considered exceptions to the one mission rule. You may complete as many of them as you wish during your turn:
Gang Hostility Missions: After the completion of each of the following missions, a gang will become hostile towards the player. It is recommended that side missions such as "Paramedic" are completed before these missions as the increased hostility will make them more difficult to complete:
You must note down the time or score achieved when completing these missions, and if re-completing, should avoid saving after failed attempts to beat the record.Hidden Packages and Unique Jumps: You may complete as many Hidden Package collections or Unique Jumps as you wish during your turn, but must note the location of those completed.Import/Export: You may deliver as many vehicles to Import/Export garages and the Emergency Vehicle Crane as you wish during your turn, but must note which vehicles you delivered.Securicar Cracker Garage: You may deliver as many Securicars to the "Cracker Garage" in Portland Harbor as you wish during your turn, though this is not required for 100% completion.Gameplay MethodsThe Chain Game is designed to be open and allow players to choose their own mission strategies, and pursue additional fun activities such as purchasing weapons, respraying vehicles, installing car bombs or spending some time with the women of Liberty City. You may wish to note in your turn post if you completed any of these activities.
Complete your turn by saving the game at a safehouse. You should save on an unlocked island and one where missions are available, and you should consider filling up on Health and Armor before posting your turn for the convenience of the next player.After saving, upload the save file on GTASnP.com. You may use another upload service if you choose, but it must allow free download access without the need for registration.
Edit the post you made to take the turn and describe what you completed. You must include detailed information on any missions and side missions completed, the completion percentage and a link to the save file. All required information can be found in the rules, but includes any time or score achieved and progress towards side mission goals. We recommend using the Posting Format found earlier in the posts or on the GTASnP.com page for your save file.Late Edit: If you wish to edit a completed turn post to add more information, you must specify the time of the original edit and your time zone so it can be proven the turn was completed within the time limit.
Any turn that does not follow the rules will be invalidated, discarding any progress made, and players repeatedly violating the rules may receive a temporary or permanent suspension from all aspects of the Chain Game. You can help ensure the game runs smoothly by letting us know if you spot a rule violation.
123robot - Contributed to the calculation of player turn counts, updated lists in previous rounds, and worked on the game closely in his former role of Assistant Chief.Arsen Vitiuk - Founded the Grand Theft Auto III Chain Game in October 2010. Contributed to all aspects of the game, created the starter save used in regular rounds, and regularly provides feedback and ideas.Bunneyko - Supports the game by regularly providing feedback and ideas, updated lists in previous rounds, and managed the "Players Parking" feature for Round 100.CCPD - Creator of the Banner Graphic that has been used across Rounds, the Lounge and the Index since July 2013.JAJ - Creator of the GTA San Andreas Chain Game which launched in February 2006 as the original Chain Game on GTAForums.Johan - Contributed to the creation of the Chain Game Index, calculated statistics for several previous rounds, updated lists in previous rounds, and worked on the game closely in his former role of Assistant Chief.Miro - Designer of the Statistics Tables, and calculated statistics for several previous rounds.MrMateczko - Supports the game by regularly providing feedback and ideas, updated lists in previous rounds, managed the game temporarily in the absence of the Chief, and worked on the game closely in his former role of Deputy Chief.Parik - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, has created several automation tools that assist the management of the game immeasurably, has updated lists in previous rounds, regularly participates by taking turns, and provides high quality feedback and ideas.Samutz - Creator of GTASnP.com, a save file sharing website that we use to host our save files every round and has been an immeasurable help to our game. GTASnP.com also shows basic statistics, a 100% checklist, and collectible maps for every uploaded save.slohbur - Designer of the Divider Graphic Style that has been used across Rounds, the Lounge and the Index since March 2019.Sorviknight - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, updated lists in previous rounds, regularly participates by taking turns, and provides high quality feedback and ideas.Th3MaN1 - Supports the game by regularly providing feedback and ideas, updated lists in previous rounds, managed the game temporarily in the absence of the Chief, and worked on the game closely in his former role of Assistant Chief.thehambone - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, created several save file editing tools that have assisted in the production of special round saves, regularly participates by taking turns, and provides high quality feedback and ideas.WildBrick142 - Contributed to the opening posts, calculated statistics for several previous rounds, updated lists in previous rounds, managed the game temporarily in the absence of the Chief, and worked on the game closely in his former role of Manager. 2ff7e9595c
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